
Also you don't need internal id for your main character (See step 4) You don't have to worry about internal id, just export the character first, internal id will be in the filename. internal id added from v1.0.8 to avoid conflict, because I found many characters have same name.Companion files will be named in this format (your companion name).( internal id).txt for example "Jim the Strong.Press Shift while clicking the button if you want to ignore exp. Click Import button to re-import your edited stats.
If you choose to Export, a file will be created in C:\Users\(user)\Documents\Mount and Blade II Bannerlord\CharacterTrainer\(your character name)\(your character name).txt.
Encyclopedia will be opened, and you can see 2 buttons on the bottom of the screen, Export and Import. Right click any character you want to export/import on troop list. Or tell me what's inside C:\Users\(user)\Documents\Mount and Blade II Bannerlord\CharacterTrainer\CharacterTrainer_log.txt (If this file does not exist, probably you're still need to fix access permission). G:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\Modules\CharacterTrainer\GUI\Prefabs\EncyclopediaHeroPageCharacterTrainer.xml G:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\Modules\CharacterTrainer\bin\Win64_Shipping_Client\CharacterTrainer.dll G:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\Modules\CharacterTrainer\bin G:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\Modules\CharacterTrainer\SubModule.xml G:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\Modules\CharacterTrainer The file structure should be like this:. Launch Bannerlord launcher and tick to enable the mod. Go to your bannerlord modules folder (e.g. G:\SteamLibrary\steamapps\common\Mount & Blade II Bannerlord\ Modules).
Activate the mod through Bannerlord launcher.I tried with 300 for each skills, so far I don't see any problem even with all perks unlocked. The game doesn't like large number for skill level, I tested with 1000 and the save file was broken. I recommend to use this with new campaign or at least back up your unmodded save file. I'm not responsible with your corrupted save files and game files, use at your own risk.